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Portrait of Laura Shackelford

Director

Laura Shackelford

Laura studies human evolution and recent human diversity, with a focus on Southeast Asia. She co-directs archaeological field research in northern Laos. Her work also explores how virtual reality and educational games can make human prehistory and archaeological fieldwork accessible to more learners.

Appointments & affiliations

  • Professor, Department of Anthropology
  • Faculty Affiliate, Illinois Informatics, School of Information Sciences
  • Faculty Affiliate, Game Studies & Design program
  • Faculty Affiliate, Center for East Asian & Pacific Studies
  • Faculty Fellow, Center for Social and Behavioral Sciences
  • IMMERSE Education Theme co-Lead
  • Professor, Department of Biomedical & Translational Sciences, Carle Illinois College of Medicine
  • Health Innovation Professor, Carle Illinois College of Medicine

Projects

Publications

Presentations

  • Event poster for Experiential vs Simulated Learning, featuring Lena Currie, Melissa Roth, Laura Shackelford, Sepehr Vaez Afshar, and Sarvin Eshaghi.

    Conference talk

    Experiential vs Simulated Learning

    Scheduled for 1:00–2:00 pm. Laura Shackelford, Sepehr Vaez Afshar, and Sarvin Eshaghi join Lena Currie and Melissa Roth of SGH to explore teaching preservation diagnostics and skills through hands-on experiences and realistic simulations. Following introductions from industry and academic presenters, attendees are invited to try non-destructive testing and virtual reality equipment.

  • Conference talk

    From Carving to Digital Heritage: Capturing Material and Craft Knowledge with XR and Photogrammetry

    Upcoming presentation, scheduled for October 2026.

  • Conference talk

    Immersive Technology for Heritage: Exploring XR Adoption in U.S. Cultural Museums

  • Invited talks

    VRchaeology talk (Laura Shackelford) to the VR Club

  • Conference talk

    Motivational processing in a game-based VR learning system for teaching introductory archaeology

  • Conference talk

    Virtual archaeology: the efficacy of virtual reality for social science education

  • Conference talk

    Digitally-empowered learning: teaching archaeology through VR and game-based learning

Awards & funding

  • Awards

    Golden Apple Award — preclinical teaching

    Student-selected recognition for preclinical teaching.

  • Awards

    Golden Apple Award — preclinical teaching

    Student-selected recognition for preclinical teaching.

  • Grants

    Increasing accessibility to field-based sciences for college students using wheelchairs (NSF 2021460)

    Supported from 2020 to 2022.

  • Grants

    EXP: Social science education through virtual reality simulation of an archaeological research site (NSF 1736235)

    Supported from 2017 to 2020.

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